Neutrino

In the past I’ve written on this blog about various programming language projects I’ve been working on, including neptune and saturn. It’s been a while though, mainly because I’ve been working on v8 and spent more than enough time implementing languages at work so I didn’t have the energy to do it as a hobby as well.

That is no longer the case and I am indeed back on the horse working on the next language, neutrino. I’m trying a different approach to writing about it this time since there are a lot of interesting implementation issues as well as language design issues. I’ve started a new blog, the neutrino blog, where I’ll post about language design and implementation progress. Go on, take a look!

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